I
previously created a one-minute short film centered around chess that I am fairly
proud of. However, I believe there is nothing you can learn more from than your
own mistakes. I remember some aspects of the process that I wasn't entirely
happy with or proud of but couldn't find workarounds.
What I Could've Done Better:
After
rewatching the film, one thing that stood out to me was the type of cuts I was
using in the film. I saw that I used a lot of fades to go from scene to scene
that felt unneeded and just cluttered up what was happening on screen. I think
that most of these could have just been easily replaced with a straight cut to
jump straight into the next portion. There are at times when the fade
transition fit but it was used more than it should have been and distracted
from the finished product. Not only that but it lessened the effect it had
later on in the film when the main character has a transition of skill level
and appearance but since I used it a couple of times before then, it looked like
just any other part of the film and didn't hold as much significance.
Opening shot with the fade transition
Opening shot without the fade transition
In order
to fit the one-minute time constraint, I sped up some of the scenes so that the
actions that occurred took up less time and thought it looked normal at first, upon
rewatch however, I saw that it was more obvious than I initially thought. Even
slightly increasing the speed by 25% made the actions being done seem not human
and obviously edited. It may have worked well if that was the intended effect,
but it was not so instead, actions just seemed way shorter than they should
have, such as a tussle over chess pieces. Even in some parts where shots were
slowed down for comedic effect, it looked awkward. It didn't enhance the impact
of the chess piece bust instead just made the shot drag on for too long.
Shots that were sped up to save time but looked unnatural and too fast
Finally,
I didn't do any retouching to the color of the film as I didn't think it needed
any as it was all shot in the same spot within a short time span. I thought the
film visually looked consistent. However, the film had bigger differences than
I thought. Some parts of the film were very Vibrant while others were dull and
flat and as the editor, I could have messed around with the color to get them
to match better. If I made some of the shots more saturated it would have
played better into the funny tone of the film and looked visually interesting
and appealing throughout.
Dark, less vibrant image of the chess board and table from the film
Bright and more saturated image of the chess board and table from the film
What I Did Well:
Overall,
I think that the style in which I edited things matched the feel of the film
pretty well. Being a comedy and being limited to one minute, I needed events to
go by very fast so the editing had to be very tight, and shots couldn't run on
for too long. I cut down all the clips significantly so that it was the main part
of the clip where lots is happening, and time isn't used up by pointless
movements or lingering after an idea is already perceived by the audience. All
of the shots ran by very quickly with the punchline being obvious so that I
could move on to the next scene without it feeling like any time was
wasted.
I also
believe that the timeline I established for the was done well. I had lots of
footage to work with but couldn't possibly fit it all. I had to not use
some and cobble-together shots so that the film still made sense even with not
everything that happened being displayed. The film had a clear beginning,
middle, and end, with a clear buildup and climax of events occurring. The
beginning makes it obvious who has the advantage and who is losing through the
sequence the clips were put in. A specific player would take pieces and the
other got angry. Then there is a change in the middle that switches who begins
winning through a "power up" shot. Then the reaction shots used make
it obvious that the other player who was winning previously is now losing. It told a
basic story from its very start to its finish.
Final Thoughts:
This
exercise helped me figure out what my faults were in the editing process. I now
know that it's the little details that I didn't really catch or didn't have an interest
in that have a stronger impact on the whole of a film than I thought. Simple
things just like the type of transition used alter the way it can be used again
later on and change the way a viewer might interpret a scene. Maybe time passed
but the viewer couldn't pick up on it or events are happening right away, but
the viewer believes there was a break in between. I believe I am able to
compile the clips I need in an order that makes sense narratively without much
issue, but it's how I alter these clips that I need to focus on. Making sure
the film is visually similar so that a difference in tone is accidentally
interpreted or a lack of polish is recognized is one way I can fix this issue.
Another is being more specific with decision making as I should think more
about how viewers might interpret something I did. I can't leave any room for
misinterpretation as it can off-put the tone and ideas that the film is trying
to express in a given scene. Speeding up clips to fit a time constraint led to
those scenes looking out of place and awkward in the grand scheme of the film
and might leave people wondering why it was done without the knowledge of a strict time constraint.