Monday, December 11, 2023

Creative Critical Reflection: 3 Questions

CCR Three Written Responses

1. How does your product use or challenge conventions and how does it represent social groups or issue?

Our film was centered around the game of chess which is normally very serious and has a professional tone or mood to it. To go against this expectation, we decided to make our film a comedy and bring humor to the game to deny audience expectations. In the film, we have two characters that visually oppose each other as one is dressed in a very professional manner while the other is seen in more casual clothing to create humor in the fairness and skill level of the match. The props we use in addition to the natural environment we set up in added to the ridiculousness of the match as a character seems to be in a very intense situation with black face paint and a bandana over a game of chess with calm surroundings. Comedies are known for being over the top and use of props to shows that. However, comedies also have dialogue that allow for wordplay or verbal jokes to be said but our film had no audio besides music to evoke laughter in the viewer. Our film sets up expectations from the beginning that are completely denied by the end. One player is dressed very professionally and the other is way more casual and shown to not know how to play properly. One would assume to more professional player wins but instead the female player does. This is representative of women empowerment in specifically male dominated spaces as the male opponent is the one wearing normal chess attire and feeling comfortable until the female opponent expresses her true self and her real abilities. 


2. How does your project engage with audiences and how would it be distributed as a real media text?

My project engages with audiences through its narrative, editing, mise en scene, and sound. The whole purpose of the film was to be as exaggerative and ridiculous as you could possibly get in a chess game. Therefore, we built a story that was full of surprises and dramatic scenes that felt unrealistic and comedic that would make the audience laugh. the props and setting also add to this unrealistic feeling that is present in some of the scenes which creates disbelief and confusion for the viewer to add to the chaos of the film. The music also completely shifts in tone which makes the viewer aware of the shift in power dynamic of the movie while also adding humor as it goes form more classical sounding music to something very heavy which is very unexpected. Black out transitions show a disconnect between scenes and how they are not right after each other but instead some time apart. Shots were slowed down to add emphasis to chess pieces movements to make them overly dramatic and instill laughter. Our film can be distributed one way through the use of online video sharing websites such as YouTube in order to get the film out into the public where it can be seen by as many people as possible. Another possible method of distribution is the use of film festivals such as the LA Comedy Film Festival where the main focus is on comedy with specific categories for films under 10 minutes. It is also located in an area where film is a big focus and most key figure in the movie industry can be found. 

 

3. How did you integrate technologies - software, hardware, and online - in this project?

In the process of creating the film, we used a variety of different technologies. To begin, in order to film the movie, we used an iPhone 14 due to the superior camera quality it had compared to the other available cameras. We also had access to a tripod that allowed us to set up different types of shot that we used in the film. We were able to film aerial shots with the use of the tripod as well as close ups of the chess board. these shots would have come out to be shakier and worse quality if we didn't have the tripod to help stabilize the shots. I became very familiar with the software we used to create this project. As the editor, I heavily used adobe premiere rush. We used to program to both shoot and edit the film. It had more features that we could use with filming than the base phone as well as better focus features. Then the footage was given to me where I went in and trimmed the shots down, added transitions, and put them in their correct order. It allowed me to add text to the project and change the speed of the shots to get desired effects. Finally, it was used to manipulate the sound of the film in order to add music and take out unwanted background noises form the film.

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Production Portfolio: The Final Cut